Universal Robots+

'Unconstrained' as default mode for CircleMoveNode

Hi!

Does anyone know if there’s a way to configure the CircleMoveNode such that the ‘unconstrained’ mode is selected as default (instead of ‘fixed’) when added to the program tree?

Thanks!

1 Like

Hi,

no, there‘s still not. You need to build your own circle move node urcap to do so😉

I’m going to mark this as a Feature Request. Sounds like it should be supported.

Thank you very much!!:+1:t2::slightly_smiling_face: