The graphics are really great for development. However, for the application I’m working on much of the TCP movement is mostly within a narrow z range but has broad x and y variations. In this case it would be much easier to check the correct x-y behavior if one could view the scene looking along the z-axis.
The ability to rotate around the 0,0,0 of the base would be awesome. There are many times I want to be able to look “down” onto the robot and see what is happening in the X-Y plane. Never made sense to me why the axis of rotation for the Z axis is so far away, you are able to spin the robot around the Z axis, it would be great if you could also spin around the X or Y base axis