Am I the only one who can not make it work or have I misunderstood it?
I was happy when I saw update to 3.5.0 should make it possible to move a lot of waypoints simply adjusting the feature however when I try all fixed waypoints are still global.
I need to move a complicated mounting with many waypoints to a new location.
I assume I can teach a waypoint to a feature and subsequently adjust this feature, then the waypoint moves with or how is this done?
As I read the release text below it should be possible now.
Uffe
**** copy from release note 3.5.0 ****
Waypoints and movements:
- The functionality when changing the feature selection in the ‘Command’ tab screen for the ‘Move’ node has been changed. The new behavior applies, if the feature selection is changed when the ‘Waypoint’ nodes under the ‘Move’ node have already been defined. The impact on these waypoints is now to keep the relative displacement between feature and waypoint constant in order to perform the movement relative to the newly selected feature (waypoint coordinates in the feature space are constant). This replaces the old behavior which was the opposite: keep the absolute positions constant, and change the relative displacements of the waypoints (waypoint coordinates in feature space) to achieve this. Note that this change only has an effect when the actual feature selection is changed and hence does not affect existing programs.
**** copy from release note 3.5 ****