Hi All,
I have a UR8Long running Polyscope X. I would like to:
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Probe for 4 corners of a crate and assign them to variables (I know how to do this part)
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Use those 4 corners to recompute the whole grid algorithm. (Don’t know how to use variables in the grid, what are the variable names and how can I use them)
Note that the crate may be very slightly trapezoid shaped which is why I feel the need to do this. Therefore, I don’t want to use a reference point and translate/rotate the whole grid based off of that.
I am very new to URScripting but willing to go deconstruct the grid algo if necessary.
Thanks!
Isabel