Hi Forum,
I spawn a URScript thread in the installation node of my program that sends joint positions to a daemon over a socket. I also have a check in my thread to see if the socket connection failed.
When I power on my robot and run a program, the socket communication works well. However, when I end the program then start a new one, I just get the socket connection failure message. I’m not sure what is causing this. Is the issue because I never explicitly kill the thread? Or does this come from another source?
I can put my thread in a program node, start it, write children, then kill, and that works fine.
Thanks for your help,
Mattis