In The URScript Programming Language manual it is written:
There are also built-in variables and functions that monitor and control I/O and robot movements.
and then each chapter has its own Variables section. Most of these contains only a variable __package__
with Value: 'None'
, while in module motion some variables have their name and description, e.g. __package__
with Value: 'Motion'
or a_joint_default
with Value: 1.4
. Are these the “built-in variables”? If so, how are they used?
There are no directly accessible built-in variables. Internal variables like TCP offset, position, payload, etc. can be accessed using getter functions.
Variables
sections in script manual are side effects of documentation system that builds it.
This topic was automatically closed 2 days after the last reply. New replies are no longer allowed.