# Move to variable waypoint

**URL:** <https://forum.universal-robots.com/t/move-to-variable-waypoint/37180>\
**Category:** Product Wishlist\
**Created:** [November 27, 2024, 12:39pm UTC](https://forum.universal-robots.com/t/move-to-variable-waypoint/37180 "2024-11-27T12:39:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Leonard.Lucas](https://avatars.discourse-cdn.com/v4/letter/l/bcef8e/32.png) [@Leonard.Lucas](https://forum.universal-robots.com/u/Leonard.Lucas)\
**Post date:** [November 27, 2024, 12:39pm UTC](https://forum.universal-robots.com/t/move-to-variable-waypoint/37180/1 "2024-11-27T12:39:19Z")

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# Summary

_be able to do “move to” command with a variable waypoint_

# What is it?

_With normal waypoints in the editor, you are allowed to move to these waypoints with a push of a button. With Variable waypoints this is not possible._

# Why is it needed?

_Our programs use a lot of variable waypoints, in order to test some of these programs we waste a lot of time because we need to start programs from the beginning, often times missing the waypoint we want to check, having this feature will make teaching much easier._
