# Fullscreen mode

**URL:** <https://forum.universal-robots.com/t/fullscreen-mode/666>\
**Category:** Product Wishlist\
**Created:** [March 31, 2017, 2:14pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666 "2017-03-31T14:14:31Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![anon14624655](https://avatars.discourse-cdn.com/v4/letter/a/51bf81/32.png) [@anon14624655](https://forum.universal-robots.com/u/anon14624655)\
**Post date:** [March 31, 2017, 2:14pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/1 "2017-03-31T14:14:31Z")

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How can be enabled the fullscreen mode of the teach pendant within a custom URCap?

Alessandro Tondo @qbrobotics

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**Author:** ![jbm](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.universal-robots.com/jbm/32/614_2.png) [@jbm](https://forum.universal-robots.com/u/jbm)\
**Post date:** [March 31, 2017, 2:21pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/2 "2017-03-31T14:21:17Z")

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Using the API, URCaps can only take up respectively a program node view or installation node view.  
Full screen UI is not supported in the API (valid for SDK v. 1.1 and below)

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**Author:** ![anon14624655](https://avatars.discourse-cdn.com/v4/letter/a/51bf81/32.png) [@anon14624655](https://forum.universal-robots.com/u/anon14624655)\
**Post date:** [March 31, 2017, 2:37pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/3 "2017-03-31T14:37:11Z")

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Thank you for the quick response @jbm.

So I believe that the behavior shown in the video of the [Robotiq 2-finger gripper](https://www.universal-robots.com/plus/product/2-finger-gripper-kit-for-universal-robots-22289-22699/) is not possible to achieve. Is that a fake?

Alessandro Tondo @qbrobotics

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**Author:** ![jbm](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.universal-robots.com/jbm/32/614_2.png) [@jbm](https://forum.universal-robots.com/u/jbm)\
**Post date:** [March 31, 2017, 2:48pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/4 "2017-03-31T14:48:59Z")

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It is not available through the current SDK, and we do not recommend trying to implement these kind of overlay styles.  
As it is not supported in the API, we cannot guarantee any kind of compatibility for future software releases.

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**Author:** ![anon16416181](https://avatars.discourse-cdn.com/v4/letter/a/5f8ce5/32.png) [@anon16416181](https://forum.universal-robots.com/u/anon16416181)\
**Post date:** [May 4, 2017, 6:08pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/5 "2017-05-04T18:08:14Z")

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Even though fullscreen mode is not supported, is there any way of switching screens with a button using the current API?

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<div class="post-metadata">

**Author:** ![anon14624655](https://avatars.discourse-cdn.com/v4/letter/a/51bf81/32.png) [@anon14624655](https://forum.universal-robots.com/u/anon14624655)\
**Post date:** [May 8, 2017, 2:59pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/6 "2017-05-08T14:59:56Z")

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Do you mean something like distinct pages with their own html structure? It would be an interesting feature, since show/hide elements is a bit annoying and not well supported yet.

Alessandro Tondo @qbrobotics

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**Author:** ![anon16416181](https://avatars.discourse-cdn.com/v4/letter/a/5f8ce5/32.png) [@anon16416181](https://forum.universal-robots.com/u/anon16416181)\
**Post date:** [May 8, 2017, 4:39pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/7 "2017-05-08T16:39:21Z")

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Yes, I meant something like that.  
For now, hiding and showing divs from the java side is good enough as a workaround…

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<div class="post-metadata">

**Author:** ![anon14624655](https://avatars.discourse-cdn.com/v4/letter/a/51bf81/32.png) [@anon14624655](https://forum.universal-robots.com/u/anon14624655)\
**Post date:** [May 9, 2017, 3:48pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/8 "2017-05-09T15:48:29Z")

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Actually a hidden object takes up a small (i.e. non zero) space in the GUI. This is a bit annoying.

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<div class="post-metadata">

**Author:** ![jbm](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.universal-robots.com/jbm/32/614_2.png) [@jbm](https://forum.universal-robots.com/u/jbm)\
**Post date:** [May 10, 2017, 9:05am UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/9 "2017-05-10T09:05:43Z")

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What would the use-case be for having a full screen contribution?  
Where should it be placed? As a full screen option e.g. for an Installation node, or as a separate tab, e.g. Log?  
Should you both be able to access it under Programmer and Operator/Run view?

Please elaborate.

(I have moved this topic to the Feature requests category)

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<div class="post-metadata">

**Author:** ![anon14624655](https://avatars.discourse-cdn.com/v4/letter/a/51bf81/32.png) [@anon14624655](https://forum.universal-robots.com/u/anon14624655)\
**Post date:** [May 12, 2017, 9:05am UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/10 "2017-05-12T09:05:03Z")

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When I first asked this question I was only attracted by the video mentioned above and I was not very practical with the UR system. For example, I thought that the URCap could have been interactive in some way during the execution of the program. Maybe the same video was misleading.

Later I have better understood this system (cf. [Execute distinct scripts within a URCap](http://forum.universal-robots.com/t/execute-distinct-scripts-within-a-urcap/668)) and now I don’t think any longer that a full screen mode could be very useful.

On the other hand, I like the proposal of @anon16416181. It can be hard to fill everything in a single page of something about `600x500` px. The possibility of switching the whole interface between several preconfigured setups would be useful. Especially if it could be enabled on custom button click.

Nonetheless I also understand that this is not a priority, since a workaround already exists.

Alessandro Tondo @qbrobotics

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<div class="post-metadata">

**Author:** ![anon51801516](https://avatars.discourse-cdn.com/v4/letter/a/7c8e57/32.png) [@anon51801516](https://forum.universal-robots.com/u/anon51801516)\
**Post date:** [October 1, 2018, 3:54pm UTC](https://forum.universal-robots.com/t/fullscreen-mode/666/11 "2018-10-01T15:54:25Z")

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We would like to use full screen mode for our object localization URCaps. The screen will show a camera image, the user will point to some location at the image with the highest possible precision. To do that, we would like to fully utilize the screen area.
