# Extremly high tool speed in Move P circle move

**URL:** <https://forum.universal-robots.com/t/extremly-high-tool-speed-in-move-p-circle-move/26367>\
**Category:** Technical Questions\
**Created:** [January 23, 2023, 2:14pm UTC](https://forum.universal-robots.com/t/extremly-high-tool-speed-in-move-p-circle-move/26367 "2023-01-23T14:14:10Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![biharvari.adam](https://avatars.discourse-cdn.com/v4/letter/b/94ad74/32.png) [@biharvari.adam](https://forum.universal-robots.com/u/biharvari.adam)\
**Post date:** [January 23, 2023, 2:14pm UTC](https://forum.universal-robots.com/t/extremly-high-tool-speed-in-move-p-circle-move/26367/1 "2023-01-23T14:14:10Z")

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In Move P movement, in circle move, I set 10mm/s as tool speed, but nothing happened and it is turning on max speed.

Why is that so? It is a brand new Cobot

In Move J it goes well btw…

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**Author:** ![efn](https://avatars.discourse-cdn.com/v4/letter/e/35a633/32.png) [@efn](https://forum.universal-robots.com/u/efn)\
**Post date:** [January 24, 2023, 8:53am UTC](https://forum.universal-robots.com/t/extremly-high-tool-speed-in-move-p-circle-move/26367/2 "2023-01-24T08:53:37Z")

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If you have a blend between two waypoints close to each other, you might run into such a situation. And you automatically have blends on all waypoints with a MoveP.  
So make sure your waypoints have the same orientation/rotation, or as close as can be.

If that is not the case, you could upload your program here, and I’m sure someone will take a look at it. 🙂
