# Connecting UR + Node-red and HoloLens

**URL:** <https://forum.universal-robots.com/t/connecting-ur-node-red-and-hololens/35066>\
**Category:** URCap Development\
**Created:** [July 3, 2024, 1:36pm UTC](https://forum.universal-robots.com/t/connecting-ur-node-red-and-hololens/35066 "2024-07-03T13:36:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![farzaneh.gerami](https://avatars.discourse-cdn.com/v4/letter/f/e495f1/32.png) [@farzaneh.gerami](https://forum.universal-robots.com/u/farzaneh.gerami)\
**Post date:** [July 3, 2024, 1:36pm UTC](https://forum.universal-robots.com/t/connecting-ur-node-red-and-hololens/35066/1 "2024-07-03T13:36:02Z")

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I have a project where a VuMark scan triggers a timeline canvas to appear in HoloLens, using Unity 2022.3.25f1, MRTK3, and Microsoft Visual Studio 2022. The Unity project is built on UWP and operates within HoloLens. Additionally, I’m utilizing a UR10e robot on a virtual machine. I need to establish a connection between the HoloLens and the UR robot. While I’ve successfully connected to the robot from Node-RED to send messages and control it, I haven’t been able to establish communication from the robot and Node-RED back to the HoloLens. Do you think Node-RED is the correct approach for this connection, and how can I integrate it with HoloLens and Unity effectively?
